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Old May 10, 2007, 05:34 PM // 17:34   #1
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Unhappy HGL fans hates us:(

The reason news of the other ex-blizzard guys game, Hellgate Lodon which will have an optional monthly fee of 10 dollars a month, has had many people scream that they should do it like Guild Wars, so one of their moderators took it upon himself to show everyone how much HGL pwns guild wars: http://www.hellgateguru.com/forum/showthread.php?t=3878


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Old May 10, 2007, 05:40 PM // 17:40   #2
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Well, that list is a bit silly , almost all points are extreme exaggerations. I suppose the writer just can't comprehend 2 good similar games can co-exist (although I'm personally not looking that much forward to Hellgate... I got tired of buttonmashing in Diablo).
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Old May 10, 2007, 05:41 PM // 17:41   #3
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I guess he showed us. That was impressive. Yet another reason not to play HGL added to my list.
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Old May 10, 2007, 05:41 PM // 17:41   #4
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Guild Wars is a PvP-focused game.
Hellgate: London is a PvE-focused game.

That point alone tells me HGL sucks.
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Old May 10, 2007, 05:43 PM // 17:43   #5
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So some HGL fan forum moderator attempts to highlight the differences between GW and HGL (where he gets a few things wrong but that's really irrelevant). There's really nothing in that post trying to show "how much HGL pwns Guild Wars".

And what if a few fanboys wave their flag, most of the jerks posting on this forum are annoying bastards who can't get over telling everyone how crappy WoW is. Or at least they were, until most of them quit GW and started playing WoW. Go figure.

At any rate, this thread is pointless, why would anyone even care.

Edit: In the time it took me to write this post, I was preceeded by at least two fanboys touting why the linked thread proves that HGL will suck. Oh the irony.

Last edited by Agyar; May 10, 2007 at 05:47 PM // 17:47..
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Old May 10, 2007, 05:47 PM // 17:47   #6
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lol its just a bunch of stupid computer geek blowhearts trying to promote their game.

I say RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO them
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Old May 10, 2007, 05:51 PM // 17:51   #7
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the list is soooo stupid. Apart from anything, it says HGL is way beyond guild wars scope... well i mean come on... guild wars is two years old now, HGL isnt even released!! It's a brand new game so yeah i'd be a bit shocked if it had nothing new to offer.

Other than that, half the things he says are bent towards his preference.
Quote:
Guild Wars is played in a 3rd person "From-the-Back" perspective.
Hellgate: London can be played in first or third person perspective
gw can be played first person too...

Quote:
Guild Wars is point and click.
um yes but it also has wasd movement, and to me more options = better as you're gonna appeal to more styles of play.

Quote:
Hellgate: London features a subscription-based model, cheaper than most traditional MMOs to enhance a player's gaming experience, as well as fund ongoing content, which will be released twice per month.
If i had a cookie for everytime i've heard this from a game that's not even been released... well i'd have a lot of cookies tbh.

He just sounds like an angry angry man. It's fair enough to say they are two different games, but he'd have sounded a lot more intelligent if he pointed out different styles of game, different kind of play style.
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Old May 10, 2007, 05:51 PM // 17:51   #8
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Wow. Since when can you only walk by clicking?

Next time I play a game for 1.5 years, please tell me I can only walk by clicking :0
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Old May 10, 2007, 05:52 PM // 17:52   #9
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Hellgate London starting reeking once the PC Gamer magazine covered it. Talk about an overhyped game.... the graphics look like something that was scraped off the cutting-floor of the Blizzard art department by an intern on his way out the door.

If they can get some idiot to pay 10.00 a month for that, more power to em.
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Old May 10, 2007, 05:58 PM // 17:58   #10
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LOL Pve based game. GTFO. Oh and this thread is pointless yes.
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Old May 10, 2007, 06:00 PM // 18:00   #11
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I just thought it was interesting giving the similarities.


their community reminds me of GW before its release.


remember how we all thought everything would come true?


does guys dont realise that priorities change and nothing is what it seems. heh.
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Old May 10, 2007, 06:02 PM // 18:02   #12
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I don't think this will affect my sleeping habits what-so-ever.
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Old May 10, 2007, 06:12 PM // 18:12   #13
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Quote:
Originally Posted by Agyar
Edit: In the time it took me to write this post, I was preceeded by at least two fanboys touting why the linked thread proves that HGL will suck. Oh the irony.
Nowhere in my post did I say that HGL will suck. I just pointed out that the post by a chumpstain community moderator is yet another reason why I will not play the game.
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Old May 10, 2007, 06:13 PM // 18:13   #14
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HGL looks like traditional level & item grind diablo clone. No matter how much other fluff they add, core gameplay will stink for me.

I kinda lost my interest long time ago when i learned that devs are agaisnt character respecing and love good old diablo model of grind-a-new-char-to-try-a-new-build.

umm, whatever, why did i reply this thread?
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Old May 10, 2007, 06:29 PM // 18:29   #15
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Quote:
Guild Wars instances are permanently set as they are after generation. If a party member leaves, you're RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed.
Hellgate: London instances are dynamically adjusted in difficulty based on the number and level of the players inside it. Party members can join in on the fly, or leave on the fly, without affecting the party's ability to advance.
Thats an interesting solution. Many times in DOA, for example I would have loved to have this instead of having to restart because somebody disconnected.

Quote:
Guild Wars requires traditional RPG roles in order to form a party. Without a Monk or two, you better not leave town.
Hellgate: London features fully-offensive classes, ready to kick some ass without some buffslave or healbot behind them keeping them alive. With this, many more instances will be generated in a few hours by the same number of players..
I'm pretty sure that one of the classes will end up being the buffslave or healbot, but I would have liked guild wars to have more balance among the classes by at least giving all of the classes some capabilities (even if these capabilities are just Diablo style potions). Over reliance on monks stagnates both PvE and Pvp.

Quote:
Most important difference:

Guild Wars featured an "Additional Campaign" scheme for generating more revenue and content. Each campaign was a standalone game, fully operational in and of itself, but each cost $50. Each one was rushed, and the developers more or less felt more lament over the content they could not add, rather than that which they did add (Source: May 2007 PC Gamer)..
(1) I hope the people at anet understand that trashing guild wars in their PC gamer article doesnt make anybody want to buy Guild wars 2, it just makes the current buyers of guild wars feel crappy. That was a horrible article, but it's out there and the point is fair.


Quote:
Hellgate: London features a subscription-based model, cheaper than most traditional MMOs to enhance a player's gaming experience, as well as fund ongoing content, which will be released twice per month.)..
(2) As soon as Hellgate stops selling at the top of the charts, players will stop getting new content. At least with Guild wars factions, new content could drive new sales.


Quote:
One thing to keep in mind: Neither game is free for the developers to run. Both have to generate revenue some way or another. A hidden cost, never shown to the players in Guild Wars, is corporate sponsorship of PvP tournaments. Someone's paying monthly, though the player is not seeing those costs....
Typical BS used to justify fees. I dont understant the corporate sponsorship point, it cannot have been much money.


Quote:
However, Hellgate: London and Guild Wars are not the same game.

Hellgate: London goes way beyond the scope of Guild Wars', and you can expect the server loads to be quite a bit larger. ....
I dont think this is a positive for Hellgate.
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Old May 10, 2007, 06:34 PM // 18:34   #16
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I worked on Hellgate: London.

I think that Sulfuric guy is an ass.

Apples, oranges, and fanboys, oh my! ^_^
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Old May 10, 2007, 06:43 PM // 18:43   #17
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Quote:
Originally Posted by Rhedd
I worked on Hellgate: London.

I think that Sulfuric guy is an ass.

Apples, oranges, and hype, oh my! ^_^
Ut oh. Rhedd speaks against it. This can't be good...

The no-respeccing thing is a little annoying, I'll admit. However, I don't think I'll mind as much such any team would be able to work together. Guess we'll wait and see...
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Old May 10, 2007, 07:09 PM // 19:09   #18
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That HGL vs GW comparison was highly inaccurate, most of their statements made about GW are biased, and it's obvious they're not fans of Guild Wars, but I don't think we should tip the scale back the other way by making a similarily biased opinion of HGL.

First of all, it's not out yet, so it's technically IMPOSSIBLE to make an accurate comparison. Guild Wars is in review, but HGL is still in preview... it can bomb, or it can be THE bomb, no one knows yet.

Second, it's NOT the same game, just because they're both online does not make them the same game... just because they're both action games (as oppose to non-action?) does not make them the same game... If you can put one of HGL's character in GW, and it would still make perfect sense... then you have the same game.
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Old May 10, 2007, 07:19 PM // 19:19   #19
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I laughed.....

And honestly I was looking forward to hellgate london - well if it's subscription then I won't be buying.
That's a pity.

That mod has so many facts wrong it's obvious he hasn't a clue and as for Brag - his picture says it all... obvious fanboy/troll.

How a game that hasn't been released yet can comment on another which has sold 3 million copies and laugh at it is beyond me...
Remember we don't even see the revenue generated by char slots/GOTY extras also.
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Old May 10, 2007, 07:35 PM // 19:35   #20
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I think the guy with the baby-hitler avatar chose his avatar wisely and accurately.
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